Bombfinity
Welcome to Bombfinity, a game made in a limited time of 3 hours, but at least you get an infinite amount bombs to drop on will.
Controls:
- Movement: WASD
- Bombs: Space
- Activate Temporary Shield: E
Made for the 3-hour Trijam with Islands as the theme.
Update:
A few more hours were put in to update the game - Improved enemy shooting, power ups, and some polish.
You can watch the comparison below.
Watch the time lapse of the original 3-hour development period here (4-minute watch).
- Game Engine: Unity
- Art: GIMP
- Sound Effects: SFXR
- Music: 5 Chiptunes (Action) by SubspaceAudio from opengameart.org
Status | Released |
Platforms | HTML5 |
Author | MelodicPace |
Genre | Action |
Made with | GIMP, Unity |
Tags | 2D, bombs, Bullet Hell, Unity |
Average session | A few minutes |
Languages | English |
Comments
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Hello, just a little suggestion.
The enemies kept firing at us and they didn't even reload or take a break. Good job on this game's idea.
Thanks for playing! It is true that it seems that they never give us a break. Rate of fire and some delays would do the trick. Thanks for the feedback.