Welcome to Bombfinity, a game made in a limited time of 3 hours, but at least you get an infinite amount bombs to drop on will.


  • Movement: WASD
  • Bombs: Space
  • Activate Temporary Shield: E

Made for the 3-hour Trijam with Islands as the theme. 


A few more hours were put in to update the game -  Improved enemy shooting, power ups, and some polish.

You can watch the comparison  below.

Watch the time lapse of the original 3-hour development period here (4-minute watch).

  • Game Engine: Unity
  • Art: GIMP
  • Sound Effects: SFXR
  • Music: 5 Chiptunes (Action) by SubspaceAudio from opengameart.org 
Made withGIMP, Unity
Tags2D, bombs, Bullet Hell, Unity
Average sessionA few minutes


Log in with itch.io to leave a comment.

Hello, just a little suggestion. 

The enemies kept firing at us and they didn't even reload or take a break. Good job on this game's idea. 

Thanks for playing! It is true that it seems that they never give us a break. Rate of fire and some delays would do the trick. Thanks for the feedback.